.:Current version: 0.1A:.

.:Menu:.

.:News:.

.:About MTA:.

.:Media:.

.:F.A.Q:.

.:Downloads:.

.:Documents:.

.:Forums:.

.:Links:.

.:Team:.

 

 

 


Posted by: IJsvogel, 11.02.2003 23:05
The first release, v.0.1a is now ready to be downloaded! Please check the downloads section for the file.
This version isn't tested yet, there could be some bugs in it.. please post any bugs or problems with the program in the forum under the 'problems/bugs' section

Posted by: IJsvogel, 11.02.2003 23:05

As you have seen the last days, we're working on a multiplayer mod of GTA3.
We're currently working and testing very hard and here's a list of features of the first release of GTA3AM, not pretty much... but it works:

- 2 players supported for now
- gta3am currently only supports multiplayer in cars, players on foot can't be seen yet
- currently gta3am uses the previous car-method to display the other players car, that means the previous car that
you were driving belongs to the player on the other computer.
- car models can't be displayed yet, there are too much problems with GTA3 crashing when the car model of the
other player is loaded. That means that the player2-car, which the other player is driving, is tuned.. so it drives
like that car, but the car model remains your previous car.
- working on synchronization of data: when player1 sends to player2, player2 sends to player1. Included in first release.
- gta3am is a program that runs, so the only thing you have to do is start a server, let the other player join.. press a
key to activate the multiplayer, and play! Very simple.
- working on a good layout for the program, and it might be able to integrate gta3am in GTA3.
- gta3am works with memory adresses of GTA3, pretty hard to program.. so any help is always welcome!


Posted by: SiQDiZ, 11.02.2003 22:45

New Website goes live!, any comments, please make a thread in our forums